![]() ![]() ![]() * These are taken from setting imports and exports at the player's own warehouses how much money you're saving per tile by not importing) Good (prod/m, maint/m, ) - cost per ton/, ~ highest import price*, ~ lowest export price* -tiles taken, ~ difference between production cost and import price divided by tiles (i.e. This is the only good in the game that costs more to manufacture than to buy.įirst off, if anyone else has the game installed, could you check if the price is the same for you? Maybe my install went wrong.Īnd if it's the same for everyone, is this an oversight by the devs or was it specifically left like that for a reason?įor comparison, I'll post my table with the production and trade prices of almost everything else: Whale oil (not lamp oil) costs 23.33 gold per ton to manufacture (1 whaler makes 3 tons per minute and costs 70 gold), but if I set a warehouse to buy it from the free trader, it costs about 16 gold per ton. ![]() I've been making a production table to help me plan my chains, and I've stumbled upon something weird. ![]()
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